

Naryu Labyrinth
Level 45
HP, Crit, Def Soul Shield


Location: Naryu Labyrinth
Recommended AP: 490-500 (Atleast four of the party members)
Minimum AP: 450-460 (Only two party members)
Note: Mix with Yeti (Only use 3 NL shields): Stacking crit will cost you def~
"Obviously you can have weaker gear than this, but nobody wants to feel like they are carrying and if you want to somewhat hold up your own, less than 450 would just be rude."
Note that the recommendation of AP is only after the release of 50 cap, because Naryu Labyrinth SS isn't really necessary before then. "Over achievers go right ahead course."
Before "endgame" gearing, you will be farming E. Fleet and Bloodshade Harbor to upgrade your level 45 cap gear anyway, so obtaining those soul shields would make sense, because you are already running it and obtaining the soul shields anyway. Maxing out Pirate weapon and accessories would get you more than enough to 450+ AP. Nearing 500 is more so when you obtain good weapon gems and achievement boosts.
Location: Awakened Necropolis
Recommended AP: 480-490 (Atleast three of the party members)
Minimum AP: 450-460 (Only three party members)
Note: Mix with Yeti
"If you haven't noticed the recommended numbers are lower than Naryu Labyrinth, despite NL being only level 45. I personally think NL shouldn't have been released until the 50 cap update. Infact, even later than that since it's obvioiusly superior."
Something to note about this dungeon is it will require your party to split up, which is why the minimum AP is equal to NL's. Your individual accomplishments will decide whether or not this dungeon is completeable. Once all three portals are defended in a "balanced manner" you will be able to reach the boss. There will be Pot Dogs who arrive to drop weapons that are useful in defending your portal, but they will leave if you do not hit them in time. It is recommended to team 1 high geared player with 1 weaker player per portal. Obviously higher level players may be able to solo their own portals, but it would be risky to stuff all the weaker geared players together and watch them fail.
Location: Avalanche Den
Recommended AP: 480-490 (Atleast three of the party members)
Minimum AP: 440-470 (Only three party members)
Note: Has zero defense
"The recommended levels are so high, despite the most difficult part of this dungeon being the mechs more so than the combat, because living through the mechs is going to be nearly impossible if you are under geared or even decently geared. You will need to be better than decent!"
Currently one of the hardest dungeons in the game, along side Naryu Labyrinth. Mostly because of the annoying mechs involving melting ice or wiping entire party. Know wat you are doing before entering this dungeon, otherwise you'll have nothing but fail parties full of rage. (Make sure your party knows ahead of time that you don't have a clue what you are doing so they can explain!)
Scorpion Devil
Level 50
Crit, Hp, Def Soul Shield
Yet
Level 50
Crit, HP Soul Shield
Important Terms:
Oathbreaker Gear- There was a time when you made an oath to Master Hong to follow the path of Hongmoon, but he is gone and after losing so many peers along your journey you no longer care about following his wishes. Oathbreaker is you finally dispatching yourself from the Hongmoon gear you've relied on and valued up to level 50.
"Noob Note! Do not actually CHOOSE oathbreaker weapon, but continue down the siren and pirate path before being transitioned into the Oathbreaker Path by becoming True Breeze. I will NOT post the information for those who epic fail and choose the Oathbreaker path early. It's insanely expensive and a waste of time and it would be really sad for you if you make such a mistake... in fact you're better off restarting your entire weapon if you choose Oathbreaker instead of Siren. Go siren/pirate until you reach breeze."
Stages- After True Pirate (level 45 cap endgame gear) you will skip past stage 5 breakthrough and awakening and have the insanely expensive joy of upgrading directly to True Breeze weapon. This is where you will finally be in Oathbreaker passage.
Sockets- Level 50 gear releases two more slots, maxing you at the option to have 6 gems total on your weapon. You will require gem hammers of course to actually unlock these two more slots (along with the 4th slot you may have yet to unlock before.) NOTE! If you epic failed and chose Oathbreaker path instead of siren/pirate (as I warned you not to) you will lose your 4th slot if you already unlocked it (including the gem you may have added to it). This is even more reason not to go Oathbreaker early.
"Noob Note- Level 45 gear requires soulstones per every Heroic (purple) grade fodder you use to upgrade your gear, meaning it's unnecessarily expensive and not worth using. Green grade fodder is not possible to use, and blue grade fodder cost way too much silver (believe me it adds up). Solution? Transmute yourself some elements."
Salvaging (dismantle)- First of all, you're going to wish you had been doing this from the start of the game... Whenever you dismantle weapons you get Element Powder, dismantle accessories: Jewel Powder, dismantle Soul Shields: Fusion Powder. Until you reach endgame gear (or level 45+) fodder gets really expensive to use, so you're going to want to dismantle that fodder instead to get Element Powder to use in Transmute.
Transmute Elements- 10 Element Powders, 10 Fushion Powders, 5 Soulstones, and 50 silver to obtain 1 Element, and if you're lucky a bonus Elder Dragon Element (which does the same as a regular Element, except is tradeable). You are gauranteed about 3 or 4 Element Powders when dismantling Storm Siren+ Heroic grade weapons. Obviously the lower the weapon grade and level, the lower your chance of obtaining powder (same goes for dismantling accessories and soul shields.) The stronger the weapon the more elements it's going to take to upgrade it. Which means this method of upgrading won't always last unless an update arrives to improve it.

Endgame Goals
At endgame these should be your daily goals to make your time both useful to yourself as well as your Clan.
Dailies- All Silverfrost Mountains dailies- About 30g a day. (If you do not want to run the three Heroic dungeons and Grand Harvest Square, you can run the 24 man dungeons from the previous content instead. E. Fleet & Harbor) Purpose: Gold
Faction- Soulstone Plains, but if you cannot complete that then go back to Misty Woods and complete the old faction quests for soulstones. (Make sure to remove the accurate silverfrost dailies to make space for these however.) Purpose: Soulstones
Clan- Collect Mirage Crystals- Soulstone Plains, Endgame Dungeons (5 Expert, 3 Heroic), and PvP. Purpose: Mirage Crystals
Crafting- Whether you find the thing you are crafting useful or not, the achievement points are valuable for achievement shop. You will never be able to get all of your class's skills if you cannot reach 1450 achievement points. Purpose: Achievement Points